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Hello Havenites, it's event time again!
This event is shorter than average (four days), and was planned as a lower intensity event due to next month's event being a high intensity psychological event. As you can see from this post, the barrier was breached from the outside and a mystery man crawled in to die.
He brought with him disease, lucky Haven!
Any time over the next four days you may have your character catch this disease, though characters closest to the body would be at the most risk first. It is not mandatory to have your character catch the disease. In all cases, the disease will strip a powered character of their powers, and then it can manifest in one of the following two ways:
1. Over a period of 48 hours, the character will gain a fever which rises to hallucinatory levels. They will die at the end of this period.
2. Over a period of 24 hours, the character will gain an insatiable desire to consume human flesh and this will over-ride all else. Essentially turning the character into a living zombie. The effects of this will wear off after a further 24 hours.
Characters may be infected any time up to 7pm EST on Sunday 24th March, and the disease is immune to any self-healing or outside healing attempted. If a character catches the disease on Sunday, the effects will continue to last until they are dead or the zombification wears off. Any character who dies will return after 24 hours after dying in their bed.
The current post up in the main community serves as a catch-all entry for finding the body and infection over any of the four days, just put in the subject line which day it's for. Characters are welcome to make their own posts instead of using the catch-all, if you should so choose.
And finally, non-event related. Due to feedback received in the HMD there will be no change to the AC rule, and a test drive meme will once again be posted once every two months. The test drive community will remain active and open if any player still wish to use it.
As always, any questions or comments, please ask here!
This event is shorter than average (four days), and was planned as a lower intensity event due to next month's event being a high intensity psychological event. As you can see from this post, the barrier was breached from the outside and a mystery man crawled in to die.
He brought with him disease, lucky Haven!
Any time over the next four days you may have your character catch this disease, though characters closest to the body would be at the most risk first. It is not mandatory to have your character catch the disease. In all cases, the disease will strip a powered character of their powers, and then it can manifest in one of the following two ways:
1. Over a period of 48 hours, the character will gain a fever which rises to hallucinatory levels. They will die at the end of this period.
2. Over a period of 24 hours, the character will gain an insatiable desire to consume human flesh and this will over-ride all else. Essentially turning the character into a living zombie. The effects of this will wear off after a further 24 hours.
Characters may be infected any time up to 7pm EST on Sunday 24th March, and the disease is immune to any self-healing or outside healing attempted. If a character catches the disease on Sunday, the effects will continue to last until they are dead or the zombification wears off. Any character who dies will return after 24 hours after dying in their bed.
The current post up in the main community serves as a catch-all entry for finding the body and infection over any of the four days, just put in the subject line which day it's for. Characters are welcome to make their own posts instead of using the catch-all, if you should so choose.
And finally, non-event related. Due to feedback received in the HMD there will be no change to the AC rule, and a test drive meme will once again be posted once every two months. The test drive community will remain active and open if any player still wish to use it.
As always, any questions or comments, please ask here!
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The disease it's contaminated with cannot be identified.
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Also if an autopsy was done would anything strange be found about the body (other than the disease that cannot be identified)?
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They would find the cause of death was the stabbing and not disease, and that the man was fully double jointed. If any character were capable of this kind of thing, it could also be discovered he had been capable of using magic.
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I just want to make sure, but it's fine either way!
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2. Over a period of 24 hours, the character will gain an insatiable desire to consume human flesh and this will over-ride all else. Essentially turning the character into a living zombie. The effects of this will wear off after a further 24 hours.
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I swear my reading comprehension isn't that shot normally, but thank you for confirming! ;;
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(Anonymous) 2013-03-21 11:53 pm (UTC)(link)no subject
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The zombies can't be restored via mind control, but would someone like Charles still be able to freeze them in place and/or command them to sleep through telepathy?
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i don't want to inconvenience any other players!
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People capable of healing magic, are they able to stop or lessen the effects of the sickness?
And lets say the character has a fever, if someone were to keep them cool enough could they fight off the disease and not die?
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...and the disease is immune to any self-healing or outside healing attempted.
As for the second question, no I'm afraid it's always fatal.
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