Entry tags:
Event
Hello Havenites!
Hopefully all the characters have been enjoying their forced murder tunnel session, but as you can see from this IC post, it's about to get worse. These are the main ways that things are changing down in the tunnels:
-> Several characters went into the library, they have been infected with a parasite that makes them much more likely to become murderers.
-> The tunnels cave in to block the entrances to the library and the food/water rooms. The weapons room can still be accessed.
-> The tunnels themselves no longer seem to follow the same pattern as they did before. Passageways change and shift on whim, and dead ends spring up all over the place. It seems like the tunnels are designing themselves to block off escape routes and herd the characters closer together.
-> The air becomes even more stale to breathe, and it feels like the oxygen supply is rapidly running out.
Characters in the library sign up also received plot clues, these vary and can be pieced together to create one big plot clue. Any character who dies in this event will not be revived until Wednesday 16th July, when a post-event mingle will be put up to detail how and where they will be revived. As a reminder, please remember to comment here to log which character has been killed by who. The plotting post is still open over here, and you may feel free to ask any questions on this post.
Thank you!
Hopefully all the characters have been enjoying their forced murder tunnel session, but as you can see from this IC post, it's about to get worse. These are the main ways that things are changing down in the tunnels:
-> Several characters went into the library, they have been infected with a parasite that makes them much more likely to become murderers.
-> The tunnels cave in to block the entrances to the library and the food/water rooms. The weapons room can still be accessed.
-> The tunnels themselves no longer seem to follow the same pattern as they did before. Passageways change and shift on whim, and dead ends spring up all over the place. It seems like the tunnels are designing themselves to block off escape routes and herd the characters closer together.
-> The air becomes even more stale to breathe, and it feels like the oxygen supply is rapidly running out.
Characters in the library sign up also received plot clues, these vary and can be pieced together to create one big plot clue. Any character who dies in this event will not be revived until Wednesday 16th July, when a post-event mingle will be put up to detail how and where they will be revived. As a reminder, please remember to comment here to log which character has been killed by who. The plotting post is still open over here, and you may feel free to ask any questions on this post.
Thank you!

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also, just to be sure, are the plot clue recordings from the library not auto translated?
thank you!
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And plot clue recordings are not auto translated.
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- Is it possible for a character who has been to date out of Haven, due to mun hiatus, to wake up in the labyrinth at this juncture?
- Given that bodies are sticking around and decaying, is there any part of the labyrinth with soil fit for shallow burial (lol as if shovels are in great abundance), or any such thing? Given the... undergroundness cremation's probably a bad idea...
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2. No, it's rocky underfoot as well as overhead, no burials could be made.