Haven Mods
02 August 2014 @ 12:14 am
It's that time of the month again, Havenites. That's right, Activity Check!

Activity can be either of the following:

One post or log AND a thread of five comments or more.
OR
Three threads totaling thirty comments or more.


As clarification, this means five comments by your character, or thirty comments by your character over three threads. These do not have to be spread equally, they can be distributed any way as long as the three threads have thirty comments from your character in total. Posts or logs must be posted by your character, or be a joint original post. Failure to comment to the AC post or provide sufficient AC will result in being removed from the game. You are free to re-apply for an ejected character; but to be fair to other applicants, you must wait a month before doing so.

For further clarification on activity requirements, please see this post. All players who had a full month hiatus, or who were accepted this month, have already been cleared on the list.

All players accepted during the month of July are automatically exempt from AC. A hiatus of two weeks will reduce the requirement by half to one post OR a up to two threads of fifteen or more comments - that is fifteen comments total, not per thread. Players on hiatus for the whole month are also exempt from activity check. Both characters on hiatus for the whole month, and characters accepted during the AC month, have already been cleared from the list and those players do not need to reply to this post.

Posts, logs and threads can be taken any time from July 1st - July 31st. You have until August 5th, 7pm EST to comment. A warned list will go up shortly after that. If you appear on the warned list, you have until August 7th, 7pm EST to reply with evidence of activity or hiatus. An ejected list will go up shortly after.

Players who are on hiatus during the period that AC must be submitted, but who are not exempt, may ask a fellow player to submit their AC for them, or the moderator will check the community tags to verify activity. Otherwise AC must be submitted by the player themselves.

Please fill in one of the following forms:

FOR PLAYERS USING ONE POST/LOG AND A THREAD OF FIVE COMMENTS:


FOR PLAYERS USING THREE THREADS OF THIRTY COMMENTS:


FOR PLAYERS WHO TOOK A HIATUS OF TWO WEEKS:
 
 
Cecil Gershwin Palmer
Hello again, Haven players! This is still frog, Cecil's player, and as promised, the BLOW UP HAVEN player-plot is today! I discourage you from actually blowing up anything in your homes to celebrate, but I thank you for the proffered enthusiasm.

As you can see in his network post, Cecil's going to be talking through the whole event, because that's a thing he does. Feel free to use his blabbing as an excuse to get your characters involved.

The first two sections are CLOSED to whoever signed up on this previous ooc post, to keep down the number of people posting to those threads and keep the timeline of the event from dissolving into complete chaos. Also to keep track of who has been a very bad, bad Havenite in need of punishing by our beloved and terrifying corporation. (Just kidding. ......or am I?) The last section, the exploring of the new area, is OPEN to everyone. So have fun there, even if you didn't sign up!

Here's a better description of the new area, from Blue:


Congratulations, you’ve blown up some of the tunnel!

This has a couple of effects before I get to the description of the area beyond.
1. Another invisible barrier, much like the one near the underground garden, must be pushed through in order to enter or exit. In the same vein as the previous one, characters who have been in Haven longer will find it trickier to do so.
2. Phones will not work through the invisible barrier at all.

Once the end of the tunnel is exploded and the short distance of rubble/invisible barrier passed through, the characters will find themselves in a long warehouse type room. Along one wall are plexiglass cells of a size just large enough for a grown woman to stand straight, with a bed, a toilet, and a food dispenser. There are twelve cells and in each one is a woman that is virtually identical to Beth Yao. None of these women are capable of speech or communication, however they are all alive. If people want to, they can be guided to walk and will follow basic instructions. They can be brought back to Haven West if wanted, but will die within 72 hours of leaving the underground room.

On the opposite wall are cooler drawers of the sort used to store or transport organs with a limited ‘shelf life’. These are labelled with various important organs such as liver, lungs, heart, etc. Anyone looking inside will find they do house the organs listed, and anyone capable of doing some kind of creepy DNA test will find out they all match the women in the cells.

A large sheet of paper is pinned near a door at the far end of the room. The writing is English and lists dates and locations for procedures to take place. Five have already happened in the past, the final two are happening on December 28th and March 12th in Haven Central Municipal Hospital.

When the characters enter, an alarm goes off and the door at the far end slams shut with reinforced locks, it cannot be broken through. But this place has the feel of somewhere definitely still being used, and was unprepared for a break in.




If you have any questions about the new area, Blue will be around today under this header to answer them. The rest of this post can be used to hash out any last minute or on-going ooc plotting.

Thank you for helping to make this work, guys. I hope everyone enjoys it!
 
 
Haven Mods
02 August 2014 @ 11:04 pm

Hello Havenites, this is your monthly mod post!

August Monthly Mod Post )